Since Cookie Clicker is fundamentally an idle game, players don’t need to stare at the screen all the time to enjoy it. The cookies can almost make themselves with enough improvements.
It’s enjoyable to periodically re-enter the game to review stats, choose upgrades, and then tab out once again to carry out other duties.
The game may be played on many different operating systems and web browsers, including Android, iOS, macOS, and Windows.
Gamers can easily achieve cookies which can then be used to unlock the next level, the Garden mini-game. This mini-game has not established a chokehold on players gaining great popularity.
If you’re feeling a little lost in Cookie Clicker’s Garden Mini game and unsure of what to do, then this article is perfect for you.
I’ve spent countless hours playing the game and have created a comprehensive guide to help you understand everything you need to know about the Garden.
This article contains all the information you need to master the Cookie Clicker Garden Mini game, so let’s jump right in!
What is the Garden Mini-Game?
The Garden Mini-Game is a feature in the popular incremental game, Cookie Clicker, where players can grow plants and harvest them for rewards.
It was added to the game in version 1.0365 and has since become a favorite among players.
In the Garden Mini-Game, players can unlock various plants by collecting seeds and using them to grow plants in their garden.
These plants can then be harvested for a variety of rewards, including cookies, upgrades, and even rare achievements.
With its unique gameplay and rewards, the Garden Mini-Game is a fun and engaging addition to the world of Cookie Clicker.
What are the Seeds in Cookie Clicker?
In Cookie Clicker’s Garden minigame, seeds play a crucial role and can be obtained by upgrading farms.
Initially, players start with only a Baker’s Wheat seed, while Meddleweed can be generated in blank plots of the original garden.
To obtain every other seed, players must create and harvest mutated plants.
This means that obtaining new seeds requires strategic planning and careful cultivation of plants in the garden.
Harvesting mature plants allows players to obtain seeds. However, each seed is a one-time drop and can only be obtained once.
Once a seed is obtained, it can be planted in an empty tile multiple times.
To collect seed from a mutated plant, simply click on the tile it’s planted in as long as it’s mature.
To keep track of the growth stage and other information about plants in the garden plot, players can hover over them.
Once new seeds are unlocked, they will appear in the seed menu located to the left of the garden plot.
With careful management of seeds and cultivation of plants, players can unlock a variety of rewards in the Garden Mini-Game.
Planting and Maturation
The garden grows in ticks, which vary depending on the soil you use. With every tick, the plants grow a random amount.
They have to bud, sprout, bloom, and mature before they’re ready to be harvested.
Make sure to only manually harvest your garden until you’ve unlocked Crumbspore and Brown Mold.
If you use the Harvest All tool before that, you might kill the newly grown species and keep your seed collection from increasing.
Types of Seeds
There are 32 different seeds you can unlock, not including Baker’s Wheat. Each one has a different effect when it’s planted in the garden.
- Bakers Wheat: You are granted automatic access to this seed when you start the game. It is the primary seed that gets planted in the Garden minigame and increases your CPS by 1% each time.
- Thumbcorn: A more likely mutation of Bakers Wheat is Thumbcorn.
- Blackberry: This is the less likely to happen mutation of Bakers Wheat.
- Cronerice: Boosting your CPS by 3%; this crop is created by the mutation Bakers Wheat and Thumbcorn.
- Glidmillet: Mutate a Thumbcorn with cornice, and you’ll result in Glidmillet that increases Golden cookies gain by 1% and its effect by 0.1%.
- Golden Clover and Ordinary Clover: Though both of the clover varieties are bred from the same crops, their benefits differ.
- Shimmerlily: one Gildmillet and one Ordinary Cliver mutate to make one Simmerlily. It affects your golden cookie gains, boosting it by 1%.
- Elderwort: It boosts your Wrath cookie gain by 1% and enhances Grandma’s productivity. This crop is immortal.
- Wardlichen: While it slows down the Wrinklers from growing by 15%, it also reduces your Wrath Cookie gain by 2%.
- Green Rot: Various benefits like a 1% increase of random drops, a 1% boost in your golden cookie opportunity, and a 0.5% boost in the golden cookie effect.
- Ichorpuff: Great crop for those who seldom check their garden. Make the plants last longer in a 3×3 grid and cut the age by half.
- Meddleweed: With the potential to destroy your crop, this fungus grows on empty plots very easily.
- Brown mold: Its effects are the opposite, and it lowers CPS by 1%. It provides no advantages.
- Crumbspore: It can cover nearby plants and prevent their growth.
- Keenmoss: It adds 3% to the random drops’ quality.
- Chocoroot: When harvested on reaching maturity, it gives additional 3 minutes of CPS.
- White Mildew: Your CPS is increased by 1% by white mildew.
- Wrinklegill: This crop makes Wrinklers spawn 2% more quickly and digest 1% more.
- Glovemorel: You can receive an additional 4% cookies for each click from this, and the cursors are 1% more effective, but you lose 1% of the CPS overall.
- Drowsyfern: By planting this, you forfeit the potential to receive 5% of cookies every click and 10% of the golden cookie. It increases CPS by 3%.
- Doughshroom: This plant can develop other adjacent plants in addition to producing CPS for up to five minutes.
- Juicy Queenbeat: If you harvest at maturity, it provides you with a sugar lump but lowers the CPS by 10% and reduces the effectiveness of the plants in a 3×3 grid by 20%.
- Duketaters: If picked at maturity, it provides 2 hours of CPS.
- Queenbeat: When harvested at maturity, it provides an additional hour of CPS. times.
- White Chocoroot and Nurse Tulip: Harvesting a white choco root at maturity results in an additional 3 minutes of CPS and an additional 1% increase in golden cookie gains.
- Tidygrass: It makes sure that the tiles in 5×5 areas surround the plant, not allowing the weeds or fungus to grow.
- Fool’s Bolete: It reduces gains from golden cookies by 5% and the overall value of golden cookies by 2%. However, there is a 2% higher probability of seeing the golden biscuits.
- Everyday: Its immortality makes it more useful in particular garden arrangements.
- Whiskerbloom: It boosts the effects of milk by.2%.
- Chimerose: It increases your gains and frequency by 1%.
- Nursetulip: It reduces your CPS by 2% while increasing the productivity of plants in a 3×3 grid by 20%.
- Cheapcap: It lowers the cost of the structures and improvements by 0.2%.
- Dirt: Dirt is the base soil that comes with the game as soon as it’s unlocked. Each tick of your plots takes five minutes, and it doesn’t change any of the base rates.
- Fertilizer: Fertilizer speeds up your ticks, making them only take three minutes each. There’s a 20 percent boost to growth at the cost of 25 percent of your efficiency.
- Clay: Clay is the next available planting medium. It slows your ticks so that they take fifteen minutes each but boosts your efficiency by 25 percent.
- Pebbles: Pebbles return your ticket to five minutes, reduce your growth by 90 percent and reduce your effectiveness by 75 percent. However, you get a 35 percent chance to harvest seeds automatically when your plants are dying. T
- Wood Chips: Wood Chips are perfect for players who are chasing mutations.
Garden and Seed Strategies
While working towards obtaining mutations and discovering new seeds in Cookie Clicker’s Garden Mini-Game, it’s important to maintain a strategic approach. Focusing too much on acquiring new plant varieties may hinder overall progress in the game.
To increase the chances of obtaining desired mutations while still maintaining a high Cookies per Second (CpS), players can implement various strategies.
These strategies can include careful cultivation of plants, monitoring the growth stages of plants, and choosing mutations that complement overall gameplay goals.
By balancing mutation acquisition and overall progress, players can maximize their success in the Garden Mini-Game.